Skip to content
in this confinement room before. He pressed his buttons on his bracelet in the correct order and eight numbers blinked on the display (14383421). A large, bumbling mountain of a man, his appearance and behavior hide an intelligent mind well-equipped for solving problems. He and Clover examined the body closely for more clues and mentioned that he had an easy death compared to Snake's, who had a bone sticking out of his left arm. He ordered Ace and Lotus to authenticate at the big Door 9.
out of the duct and found some kids. An excited June told them that they found Door 9 and, full of excitement, they rushed to the elevators. To me, the bad endings were frustrating, plain and simple. TLD:S2 - Full walkthrough and not-so-full achievement guide. A fan-made flow chart depicting which doors lead to which endings.There are 6 endings in total (one exclusive to the iOS version). During the first puzzle room in Door 7, you will be offered the opportunity to tell a character about ice-9. Ace and Snake are tied at two, and the The soundtrack for the game was composed by Shinji Hosoe. In 999: Nine Hours, Nine Persons, Nine Doors, you will have to play the game at least twice in order to get the “True Ending,” and at least five times if you want to see every ending. I didn't feel more excited to uncover the truth. His bracelet number is 2, from the term "snake eyes". Lotus and Clover makea run for the door but Santa gets there first. Since Junpei thinks Santa is Zero, he questions him and he admits that he is Akane's brother, but that he is not Zero, but merely an assistant to Zero. He doesn't find anyone, and when he returns, June has disappeared. After you get the tile from the sink, Seven looks dizzy and pale. They quickly looked around the room for the source of the noise and soon found it was coming from the coffin. It’s worth noting that the item pickups mentioned in these Walkthroughs are based on the … 999: Nine Hours, Nine Persons, Nine Doors Walkthrough This is a guide for the game Nine Hours Nine Persons Nine Doors, for the Nintendo DS. passenger ship in the ocean. A fidgety, nervous man from the start, he knows more than he's letting on. In 999: Nine Hours, Nine Persons, Nine Doors, you will have to play the game at least twice in order to get the “True Ending,” and at least five times if you want to see every ending. They verify at the DEAD,then they notice that there is a terrib… There are two unlocked doors nearby, each of which goes into a second class cabin. Honestly, if I were to follow your guide as a new player, I would have liked 999 way less, and ever worse : I wouldn't finish it.you're built up suspense would resolve very quickly and the payoff in Ending 6 wouldn't feel as strong without the substance in the first four endings.And that's another one. To their surprise, Snake emerged out of the coffin, although he was wearing mysterious religious robes. This is a guide showing the best way to play through the game for newcomers to the series. Lotus and Seven split up. A young man with a princely demeanor, he is an unending source of information, but tends to only reveal it when there is no other option. There was a duct that the voices were coming from. Junpei and Seven omit the details of Clover's death from Snake. After receiving the Safe ending, the True ending can be unlocked.
While Junpei was thinking, a mysterious voice in his head told him the sinister hand tip. The Last Door: Season 2 - Collector's Edition > Guides > SkyDivingL's Guides. For more information on the PS4/PC/Vita versions, please visit its 999 Nine Hours, Nine Persons, Nine Doors (The infamous elevator scene (fandub)Clover creepily walks away from Junpei after killing him.Early concept where players were handcuffed together.June watches over Junpei, with the rest of the players.The group splitting up to go through Door 4 and Door 5.Young Akane pleading to Junpei for help to solve a Rubik's Cube.Take your favorite fandoms with you and never miss a beat. This Walkthrough also points out the locations of important collectibles such as Kodamas and Hot Springs, and other relevant key items. injected him with something that knocked him out. Instead, the rooms are listed numerically (1 through 9) in the Table of Contents, so just select whichever room you are currently in to get help in it, as opposed to going through them in the order listed. There are many paths you can take to get the game, so a purely linear walkthrough is impossible. He has regained some memories. The 9th Man is the only one who does not get to pick what his codename is so the rest of the players refer to him as the 9th Man during the Nonary Game. Near the DEAD is a set of double doors, and the lock has the Mars symbol ♂ on it. The ending section, in the appendix, can help you decide what room to go to next if you are attempting to get a certain ending. After escaping the room, the three rushed down the central staircase to meet up with the other players. He tries over and again, but the door still won't budge.